100% Free — No Account Required

Free 3D
Tile Builder
for Game Devs

Build modular 3D tile sets in your browser. Configure procedural geometry, assign PBR textures, and export directly to Unity, Godot, or Unreal Engine as a GLB file.

No credit card · No download · Works in browser

QuickTile interface preview showing procedural tile generation and texture controls

From Grid to Game in 6 Steps

QuickTile turns a painted grid into export-ready 3D tile geometry in minutes — entirely in your browser.

01
🎨

Paint Your Tile Map

Click cells on the grid to place tiles. Each cell becomes a 3D tile piece in the exported asset.

02
⚙️

Configure Geometry

Set layer height, wall thickness, corner radius, crown shape, and smooth shading options per layer.

03
🖼️

Assign PBR Textures

Upload your own textures or generate AI textures with QuickTexture. Assign to floor, wall, and crown surfaces.

04
🔍

Preview in 3D

Orbit around your tile set in the real-time 3D viewer. Inspect geometry and textures before export.

05
📦

Export as GLB

Download your complete tile set as a .glb file. Compatible with all major 3D tools and game engines.

06
🎮

Import to Your Engine

Drop the GLB into Unity, Godot, or Unreal Engine. Use the included Unity package for fast setup.

Everything a Game Dev Needs

QuickTile is built specifically for game developers who need modular tile sets fast, without the overhead of a full 3D modeling suite.

🏗️

Procedural Geometry

Full, corner, edge, and inner-corner tile shapes are generated automatically from your painted grid layout.

📐

Multi-Layer System

Stack multiple geometry layers — floor plates, raised walls, crown trim — each independently configurable.

🔴

Rounded Corners

Control corner radius per layer for smooth, stylized tile edges. Great for low-poly and stylised art styles.

Smooth Shading

Toggle smooth normal generation for a clean look, or use hard edges for a faceted, low-poly aesthetic.

🖌️

PBR Texture Support

Assign base color, normal, roughness, and metallic textures per surface. Industry-standard PBR workflow.

🔗

Unity Dual-Grid

Native support for Unity's dual-grid tile system. Generates the correct tile variants for seamless level assembly.

📂

GLB Export

One-click export to the open glTF/GLB format. Works in Unity, Godot, Unreal Engine, Blender, and more.

🌐

Runs in Browser

No installation, no account, no cost. Open the URL and start building — works on any modern desktop browser.

🤝

AI Texture Integration

Pair QuickTile with QuickTexture AI to generate seamless PBR textures for your tiles in seconds with a text prompt.

Why Game Devs Choose QuickTile

Compare QuickTile with other common approaches to building modular tile sets for game development.

Feature QuickTile (Free) Blender (Manual) Asset Store Packs 3ds Max / Maya
Free to use (paid) (paid)
No installation required
Procedural tile generation Automatic Manual Pre-made Manual
GLB export for game engines
Unity dual-grid support
AI texture generation via QuickTexture
Time to first tile set ~5 minutes Hours Minutes (browsing) Hours
Custom geometry per project Fully Fixed

Frequently Asked Questions

Questions game developers commonly ask about QuickTile and free tile generation.

Is QuickTile really 100% free? +

Yes. QuickTile is completely free to use with no account, no subscription, and no hidden fees. You can open the tool in your browser and start building tile sets immediately. The only paid product in the QuickTexture ecosystem is the AI texture generation in QuickTexture, which is separate from QuickTile.

What game engines does QuickTile support? +

QuickTile exports GLB files, which are supported by Unity, Godot, Unreal Engine, Blender, Three.js, Babylon.js, and any other tool that supports glTF 2.0. A dedicated Unity package is included to simplify the import workflow, including dual-grid tile setup.

How is QuickTile different from Blender for making game tiles? +

Blender is a general-purpose 3D tool that requires significant expertise and time to manually model tile sets. QuickTile is purpose-built for game tile generation: you paint a grid, configure geometry parameters, and the tool automatically generates all the correct tile variants (full, corner, edge, inner corner). What takes hours in Blender takes minutes in QuickTile — and it runs entirely in your browser for free.

What is a dual-grid tile system and does QuickTile support it? +

A dual-grid tile system places tile visuals on a grid offset by half a tile from the logical game grid. This eliminates hard visual borders between tiles and allows for seamless, organic-looking level layouts. QuickTile supports Unity's dual-grid tile system and generates geometries that work correctly with it.

Can I use my own textures in QuickTile? +

Yes. You can upload your own PNG or JPEG textures and assign them to each surface (floor, wall, crown) of your tiles. You can also generate seamless PBR textures using QuickTexture AI and apply them directly to your QuickTile tile set, combining both tools for a complete game art pipeline.

Is QuickTile a good tool for indie game developers? +

Yes. QuickTile was designed with indie developers in mind. It requires no budget, no 3D modeling experience, and no software installation. Solo developers and small teams can use it to rapidly prototype and build complete modular tile sets for their games without dedicating weeks to 3D asset creation.

What is the relationship between QuickTile and QuickTexture? +

QuickTile handles 3D tile geometry — it generates the mesh and structure of your game tiles. QuickTexture handles AI texture generation — it creates seamless, PBR-ready textures you apply to those tiles. Together they form a complete pipeline: generate textures with AI in QuickTexture, build tile meshes in QuickTile (free), and export everything to your game engine.

Build Your First Tile Set Today

Free, in your browser, no account needed. Takes less than 5 minutes.

Open QuickTile Free

Want AI-generated textures for your tiles? Try QuickTexture →